DR[op]

DROP (Sea only)

Allows a ship capable of dropping depth charges to do so. In order to hit a submerged sub, the ship dropping the depth charges must be directly over the submarine by being on the same sector.

(SO[nar] command also shown.)

  DR[op]
Example:
[ISLAND 10 : 99/4]: sea 1
Destroyer    @146,144

[Destroyer #1:0 17.0]: sonar
[Submerged ship] @147,144 Direction 90.0, Distance 1.0

[Destroyer #1:0 17.0]: sail
Destroyer #1 @146,144 in ISLAND 10[#10] coastal waters, sector 0,1

To terminate enter //

[146,144] Direction? 90
Distance (Max=17)? 1
[147,144] Direction? //

[Destroyer #1:0 16.0]: sonar
[Submerged ship] @147,144 Direction 0.0, Distance 0.0

[Destroyer #1:0 16.0]: drop
How many depth charges (Max=200)? 1
Splash  

[Destroyer #1:0 16.0]: drop
How many depth charges (Max=200)? 2
Splash  Splash  

[Destroyer #1:0 16.0]: drop
How many depth charges (Max=200)? 3
Splash  Splash  Splash  
SYSOP[1] Submarine #12 destroyed.

[Destroyer #1:0 16.0]: sonar
Nothing on sonar

[Destroyer #1:0 16.0]: 
 
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